

There's just one problem with being queen of the digital ball: it's a terribly generic sash that you have to wear. She certainly meets all the qualifications, anyway.

Given her effortless achievements in the field of videogame vixen-ing, Nina should theoretically make the perfect heroine for the perfect action game. Our disproportionate, soft, stern, harlot-dressed ultra-heroine can shatter a man's skull with just a light punch, so hell yeah to that one. Damn, baby! Finally, all hard-hitting hotties must possess supernatural ninja-wrestling powers that totally contradict their easy-breezy manner. At one point in Namco's Death by Degrees, Nina walks into a giant closet of clothing and picks out (of all things) a tight vinyl suit with a fishnet front and some kicking high heels. Third, all female leads aspiring to attain videogame stardom should allow themselves to be dressed as promiscuous streetwalkers with untreated anime addictions. Nina's eyes pierce steel and her face sells Revlon, so she certainly meets criteria number two. Second, all digital heroines must have the pointed faces of supermodels and the determined squints of jet fighter pilots. Go ahead and scratch off check box number one because she has abnormal sex appeal covered. Nina's breasts create gravitational fields of their own, her behind is roughly the size of her back, her stomach could double as a Twizzler, and her legs outstretch a giraffe's. Tekken's Nina Williams quite thoroughly fulfills each of these obligatory requirements.įirst, she must have been constructed with no sense of proportional symmetry. Apparently there are certain prerequisites a woman must meet before becoming the star of her own videogame.
